Q100254: Getting started with Katana
This article is meant to provide a getting started guide for installing, setting up, and using Katana.
Katana is currently supported on both Linux and Windows operating systems. You can download the latest version from our product page here: https://www.foundry.com/products/katana/download
Installation and licensing
To install and license Katana on Windows, please follow the instructions in the following article: Q100241: Installing Katana on Windows
Installing Katana on Linux is covered in the following article: Q100271: Installing Katana on Linux
For full information on licensing Katana depending on license type, please refer to these articles:
To render your Katana scene you will require a dedicated renderer. More information on the available renderers renderer plug-ins that work with Katana can be found in the following articles:
NOTE: You can also find an article providing a full example launcher script for Katana on Windows, with the required resources (including renderers and renderer plug-ins) here: Q100242: Creating a Katana launcher script for Windows
The Katana documentation is now HTML based with search functions and can be accessed at the following links:
Online Help - https://learn.foundry.com/katana/Content/getting_started.html (includes the User, Technical and Reference Guides)
Developer Guide - https://learn.foundry.com/katana/current/dev-guide/
This can also be accessed via the Help menu within the Katana UI.
NOTE: You can find definitions for the most commonly used terms throughout the Katana application and documentation here: Q100325: Katana Core Terms
NOTE: If you are new to Katana, you can find a tutorial that will guide you through your first steps to use and understand Katana here: The Way of the Katana
To help you get started we have some useful example projects accessible through the Help menu from inside Katana, or within your Katana installation directory under: $KATANA_HOME\demos\katana_files
The compilation of example projects is designed to demonstrate a number of techniques within Katana. They cover texture resolving concepts, defining AOVs, using OpScripts, creating and using Look Files, and should be a good starting point for new users.
Our public Katana forums for users and developers can be accessed here:
As public forums these are aimed at being discussion areas for general issues about Katana, as well as a way of getting feedback and advice from all the existing expert users around the world.
For formal support from The Foundry, such as to report bugs or request new features, you can use our Support Portal to open a Support ticket by following the instructions in the 'Using the Support Portal' article.
Our Support Portal hosts the Katana Knowledge Base which contains multiple articles explaining different topics of Katana, and the public Bug Tracker which exposes the lists of known issues in Katana.
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